Cane Cone Virtual Reality

Virtual reality adds a layer of immersivity by placing the user right into a virtual environment. I got into the VR trend to experiment its immersivity for architecture. I used a virtual environment I designed for a competition for experimentation. The shard elements present in the scene provides the opportunity for a truly immersive feel. With this technology, I believe we could have the next step in visualising architectures in not only seeing spaces in three dimension but with the added ability to navigate through. it makes for a comprehensive experience for the user. Much unlike the experiments performed for my thesis, where my movements are replicated on a 2D screen, my gestures, in this instance, are replicated in the 3D environment in question.